![]() ![]() I regularly launched myself up high to get to better vantage points (why go around when you can go over?) and activated my butt-slam ability (which can cause huge area-of-effect and elemental damage later on) to get the literal drop on my foes. What that double-jump does, however, is open up a whole new world of verticality to Borderlands’ manic combat. The series gets a lot of mileage out of its art style, and this new, even greater visual evolution makes its world more stop-and-gawp worthy than ever. Pandora's moon Elpis is covered in neon blues and purples, its cool color palette a far cry from the stark, desert browns of the first game. ![]() Borderlands' cel-shaded comic book style has always been gorgeous, and The Pre-Sequel is no exception. ![]()
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